mirror of
https://github.com/anotherhadi/ilovetui.git
synced 2026-06-26 00:42:33 +02:00
3da2f5898c
Signed-off-by: Hadi <112569860+anotherhadi@users.noreply.github.com>
117 lines
3.1 KiB
Go
117 lines
3.1 KiB
Go
// Package ilovetui provides a shared Base16 color theme for bubbletea/lipgloss
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// applications. The theme is loaded automatically on import from
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// ~/.config/ilovetui/config.yaml (falling back to the embedded
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// default config). Access colors and styles via the package-level variable S.
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//
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// import "github.com/anotherhadi/ilovetui"
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//
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// style := lipgloss.NewStyle().Foreground(ilovetui.S.Primary)
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// box := ilovetui.RenderWithTitle(ilovetui.S.PanelFocused, "Title", content, w, h)
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package ilovetui
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import (
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_ "embed"
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"fmt"
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"os"
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"path/filepath"
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"gopkg.in/yaml.v3"
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)
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//go:embed default.yaml
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var DefaultConfig []byte
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// S is the active theme. It is populated automatically at import time and can
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// be reloaded at any point by calling Init, InitFrom, or InitFromBytes.
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var S Styles
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func init() {
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path := DefaultConfigPath()
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if data, err := os.ReadFile(path); err == nil {
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if s, err := stylesFromBytes(data); err == nil {
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S = s
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return
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}
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}
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// Silent fallback: embedded default always works.
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s, _ := stylesFromBytes(DefaultConfig)
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S = s
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}
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// Init reloads S from the user config file, falling back to the embedded
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// default if the file is missing. Returns an error only on parse failures.
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func Init() error {
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path := DefaultConfigPath()
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data, err := os.ReadFile(path)
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if err != nil {
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s, e := stylesFromBytes(DefaultConfig)
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if e != nil {
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return e
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}
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S = s
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return nil
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}
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return InitFromBytes(data)
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}
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// InitFrom reloads S from an explicit file path.
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func InitFrom(path string) error {
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data, err := os.ReadFile(path)
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if err != nil {
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return fmt.Errorf("ilovetui: read config: %w", err)
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}
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return InitFromBytes(data)
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}
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// InitFromBytes reloads S from raw YAML. Accepts hex strings with or without
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// the leading '#'.
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func InitFromBytes(data []byte) error {
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s, err := stylesFromBytes(data)
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if err != nil {
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return err
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}
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S = s
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return nil
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}
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// WriteDefaultConfig writes the embedded default config to path, creating
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// parent directories as needed. No-op if the file already exists.
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func WriteDefaultConfig(path string) error {
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if _, err := os.Stat(path); err == nil {
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return nil
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}
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if err := os.MkdirAll(filepath.Dir(path), 0o755); err != nil {
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return fmt.Errorf("ilovetui: create config dir: %w", err)
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}
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if err := os.WriteFile(path, DefaultConfig, 0o600); err != nil {
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return fmt.Errorf("ilovetui: write config: %w", err)
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}
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return nil
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}
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// DefaultConfigPath returns the canonical user config path,
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// respecting $XDG_CONFIG_HOME.
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func DefaultConfigPath() string {
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return filepath.Join(configDir(), "ilovetui", "config.yaml")
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}
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func stylesFromBytes(data []byte) (Styles, error) {
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var base configYAML
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if err := yaml.Unmarshal(DefaultConfig, &base); err != nil {
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return Styles{}, fmt.Errorf("ilovetui: parse default config: %w", err)
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}
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var user configYAML
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if err := yaml.Unmarshal(data, &user); err != nil {
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return Styles{}, fmt.Errorf("ilovetui: parse config: %w", err)
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}
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return newStyles(mergeColors(base.Colors, user.Colors)), nil
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}
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func configDir() string {
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if dir := os.Getenv("XDG_CONFIG_HOME"); dir != "" {
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return dir
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}
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home, _ := os.UserHomeDir()
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return filepath.Join(home, ".config")
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}
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