Signed-off-by: Hadi <112569860+anotherhadi@users.noreply.github.com>
This commit is contained in:
Hadi
2026-05-26 14:44:03 +02:00
commit 3da2f5898c
18 changed files with 720 additions and 0 deletions
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// Package ilovetui provides a shared Base16 color theme for bubbletea/lipgloss
// applications. The theme is loaded automatically on import from
// ~/.config/ilovetui/config.yaml (falling back to the embedded
// default config). Access colors and styles via the package-level variable S.
//
// import "github.com/anotherhadi/ilovetui"
//
// style := lipgloss.NewStyle().Foreground(ilovetui.S.Primary)
// box := ilovetui.RenderWithTitle(ilovetui.S.PanelFocused, "Title", content, w, h)
package ilovetui
import (
_ "embed"
"fmt"
"os"
"path/filepath"
"gopkg.in/yaml.v3"
)
//go:embed default.yaml
var DefaultConfig []byte
// S is the active theme. It is populated automatically at import time and can
// be reloaded at any point by calling Init, InitFrom, or InitFromBytes.
var S Styles
func init() {
path := DefaultConfigPath()
if data, err := os.ReadFile(path); err == nil {
if s, err := stylesFromBytes(data); err == nil {
S = s
return
}
}
// Silent fallback: embedded default always works.
s, _ := stylesFromBytes(DefaultConfig)
S = s
}
// Init reloads S from the user config file, falling back to the embedded
// default if the file is missing. Returns an error only on parse failures.
func Init() error {
path := DefaultConfigPath()
data, err := os.ReadFile(path)
if err != nil {
s, e := stylesFromBytes(DefaultConfig)
if e != nil {
return e
}
S = s
return nil
}
return InitFromBytes(data)
}
// InitFrom reloads S from an explicit file path.
func InitFrom(path string) error {
data, err := os.ReadFile(path)
if err != nil {
return fmt.Errorf("ilovetui: read config: %w", err)
}
return InitFromBytes(data)
}
// InitFromBytes reloads S from raw YAML. Accepts hex strings with or without
// the leading '#'.
func InitFromBytes(data []byte) error {
s, err := stylesFromBytes(data)
if err != nil {
return err
}
S = s
return nil
}
// WriteDefaultConfig writes the embedded default config to path, creating
// parent directories as needed. No-op if the file already exists.
func WriteDefaultConfig(path string) error {
if _, err := os.Stat(path); err == nil {
return nil
}
if err := os.MkdirAll(filepath.Dir(path), 0o755); err != nil {
return fmt.Errorf("ilovetui: create config dir: %w", err)
}
if err := os.WriteFile(path, DefaultConfig, 0o600); err != nil {
return fmt.Errorf("ilovetui: write config: %w", err)
}
return nil
}
// DefaultConfigPath returns the canonical user config path,
// respecting $XDG_CONFIG_HOME.
func DefaultConfigPath() string {
return filepath.Join(configDir(), "ilovetui", "config.yaml")
}
func stylesFromBytes(data []byte) (Styles, error) {
var base configYAML
if err := yaml.Unmarshal(DefaultConfig, &base); err != nil {
return Styles{}, fmt.Errorf("ilovetui: parse default config: %w", err)
}
var user configYAML
if err := yaml.Unmarshal(data, &user); err != nil {
return Styles{}, fmt.Errorf("ilovetui: parse config: %w", err)
}
return newStyles(mergeColors(base.Colors, user.Colors)), nil
}
func configDir() string {
if dir := os.Getenv("XDG_CONFIG_HOME"); dir != "" {
return dir
}
home, _ := os.UserHomeDir()
return filepath.Join(home, ".config")
}